Inside IEM Katowice: How a small Polish city became an e-sports goliath – PCWorld

For the second straight weekend, Katowice, Poland is ground zero for the world of e-sports. Following the Intel Extreme Masters (IEM) League of Legends championship last weekend, the top pros from Counter-Strike: Global Offensive (CS:GO) and StarCraft II have now taken over this quaint little city.

Over 113,000 people visited IEM inside Spodek arena and the IEM Expo at the adjacent International Congress Center last year when the event was held over one weekend. George Woo, worldwide event marketing manager at Intel, expects over 125,000 attendees this year when everything is tallied. The entire population of Katowice was just under 300,000 as of 2015.

But with IEM Katowice being what many in the industry consider the Super Bowl of e-sports—given it’s the culmination of the eleventh season of the global tournament—it’s the livestreams that beam out to the world across platforms like Twitch, ESL.tv, and the Intel Extreme Masters website that have really put this city on the map. Last year’s event was watched by over 34 million gaming fans, and Woo believes this year’s event will easily top 40 million.

And as it turns out, I had a small part in IEM Katowice’s birth.

iem katowice fist pump ESL

When I originally pitched PCWorld about an article of how Katowice became the epicenter of e-sports, I had no idea that I was actually involved in the answer. I’ve written for many outlets over the past 25-plus years covering the games industry. And one of those outlets was Forbes. Back in 2012, the ESPNs and Mashables of the world were completely oblivious to e-sports. Editors routinely turned down pitches because e-sports was “just a fad” or not a real “business.” Forbes happened to have an open policy on covering all aspects of gaming, which allowed me to post stories and interviews with the leading movers and shakers in this fast-growing industry.

One such interview back in February 2012 was with Michal Blicharz, the managing director of pro gaming at ESL. That interview was read by a councilman from Katowice, who noticed that Blicharz was Polish, looked him up on Facebook, and reached out. It turned out they had friends in common. Fast forward to a couple months later and they were signing letters of intent between Intel, ESL, and the city at the Katowice president’s office.

“Katowice is an old industrial city that was built around the coal mines in the region, but today it’s building an image as a place that’s open to modern technology and youth culture,” Blicharz said. “A global gaming event held in Katowice’s main sports venue fit into the that image very well. The city had the vision to recognize a great opportunity and has benefited tremendously on an economic and PR level. In 2014 the Katowice city council voted a bill to support IEM until 2019.”

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StarCraft 2 match at IEM Katowice.

That vision helped all parties involved. Before Intel and ESL ran the first event in Katowice in 2013, the largest event they had sold tickets to was about 1,000 people. No one in the western world had filled out a venue of 11,000 people.